If you have UDIMs, they will be reflected in the file name.Use the Format dropdown to define your exported file format, from JPG to TIF to PS (Postscript). (where each channel will generate a file or set of files) Most of the time you will need only one, so enable the top Stamp Channel only, unless you have a multichannel setup. Two-channel export in case you want to export UV templates from two channels.Located in File->Export, the UV Template Export menu now sports the following options, where you just pick and choose what you want or need for your UV template, UDIMs included: T o match the Colour_ID function, we have updated our UV Template functionality. Topocopy also lets you choose between visible and selected islands as the source destination for copying your parameters onto or using the first island in a selection as the source island and the rest of the selection as destination set.Topocopy lets you work on and/or propagate on cut and uncut mesh as well as allowing you to process islands that have the same topology and polygon orientation, in addition to inverted symmetrically identical islands.Afterwards, you can press the Stack, or Group and Stack buttons to well.When you're done, click Update Similar, and it will copy the seams and new topology of your unwrapped and finished island to the other ones.Pick an island in your model and cut, unwrap and tweak it to your heart's desire.And now you can start working, you can, for example:.Set to 1, Rizom will process geometrically identical islands only. Set to 0, all topologically similar islands will be processed. Use it to set which islands get topology copied over to them. Your primary starter tool is the similarity slider.Topocopy works in all four RizomUV modes, Point( F1), Edge ( F2), Polygon( F3) and Island Mode ( F4). It's now Alt+C all the way Here is how it works: This means you can now really copy cuts and unwraps from one island to another, including topology that had pinch or spread fixed, or was just in need of a little tender love and optimising. It will do this even if they are geometrically, but not topologically different. The process is so easy, because when you're working with TopoCopy, it actively looks for similar elements in your model. T he first thing you need to know about Topocopy is that it reduces UV Mapping of topologically and/or geometrically similar islands a three step process:
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